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To keep the fragile peace in feudal Japan, a team of assassins was raised for the sole purpose of eradicating anyone who poses a threat. Azumi, the strongest of this elite team, has lost nearly all of her companions while successfully taking out two of three targeted warlords. Now, the two remaining assassins, Azumi and Nagara, pursue their final target, Masayuki Sanada. However, Sanada knows they are coming. He has hired the Koga Ninja Clan, masters of stealth, infiltration and fighting, to kill Azumi before she can complete her mission.
Hot on Azumi's heels is Kanbei, the failed retainer of Kiyomasa, the last warlord Azumi assassinated with her own sword. He seeks revenge, and will stop at nothing to get it. The whirlwind chase of the hunters and hunted rages - who will be left alive? | | LOG IN TO COMMENT ON THIS REVIEW! |
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Young assassins Azumi and Nagara continue their mission to prevent a civil war. In their hunt for Masayuki Sanada, who is heavily protected by a small army of killers, but on their way they encounter a colorful gang of bandits, one of whom, Ginkaku, is a dead ringer for the late, lamented Nachi... | | LOG IN TO COMMENT ON THIS REVIEW! |
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| While Azumi 2 wasn't as good as its predecessor, it was still enjoyable. It certainly didn't add anything new or interesting to the samurai-era film genre, and it almost seemed like a simple play off the original's success. The strangest parts were those involving the actors whose characters died in the first film.
Azumi 2 picks up a little while after the end of Azumi, with Azumi and Nagara on the hunt of the last of their targets. They need to kill just one more of the men responsible for the previous war and then their mission will be finished. There are a lot of things that stand in their way, however. There's a group of ninjas that belong to no ninja school, there's a bodyguard looking for revenge (for the killing of Lord Kato at the end of Azumi 1), a spy, some doppelgangers, and just all around large hoards of baddies.
The problems I had with Azumi 2 related to some of the plot points they were trying to implement. There were some characters introduced that were played by actors whose characters were killed off in Azumi 1. For example, there's a Robin Hood-like bandit who looks exactly like Nachi, Azumi's friend that she had to kill in the first film. Everything that revolved around his character lead to Azumi simply looking confused most of the time, instead of yielding emotional situations for her. Her confused looks translated more to boring acting. Boring acting leads to a less quality movie. A less quality movie leads to anger. Anger leads to hate. Hate leads to suffering.
There were a few other situations that the characters were thrown into that were painfully predictable. This didn't make them bad, but they weren't surprising and didn't have the impact they should have. The one unpredictable thing about most of the film was the numerous fights and how they'd end. There was one big bad ninja dude who carried a large two bladed sword that he'd throw like a boomerang, exactly like the large stone ninja guy in the anime "Ninja Scroll". Because the character was almost exactly like the one from the anime, I half-expected him to die the same way. Thankfully, he didn't. Neither did the other characters that had big fights. That was nice, but it wasn't enough.
If you see Azumi, you'll probably want to see Azumi 2. I only hope they don't make an Azumi 3, as one mediocre sequel would be enough for such a great original film. After all, her mission is completed (what, did you REALLY expect her to lose?). |
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